* Tunnels:
- Add missing message accounting for inbound gateways,
we were underestimating participating traffic because of it,
and the tunnels were classified "inactive"
- Add participating tunnel role on tunnels.jsp
- Correctly check inbound and outbound total bw limits separately
- Fix up and actually use the tunnel.participatingMessageCount stat,
favor it if lower than the total bw stat, so that
client traffic isn't included for throttle decisions
- Reduce min message count from 60 to 40
* Tunnel Dispatcher:
- Add tunnel.participatingBandwidth stat
- Remove all 3h and 24h stats
* Throttle:
- Use 60s rather than 10m tunnel.participatingMessageCount stat
- Fix a summary bar message
* Tunnel Dispatcher: Update tunnel.participatingMessageCount
every 20s, rather than at tunnel expiration, to maintain
a more current stat
* NetDb: Add netDb.exploreKeySet stat
* netdb.jsp: Add parameter ?r=xxxxxx to view a single routerinfo,
and ?r=. to view our own; change links on other pages too
peer for direct RouterInfo stores, to mimimize floodfill
connections
* Peer Profiles: Classify connected peers as "active",
which will help improve the fast pool
* Transport Manager: Add isEstablished(Hash)
- New, disabled by default, except for blocking of
forever-shitlisted peers. See source for instructions
and file format.
* Transport - Reject peers from inbound connections:
- Check IP against blocklist
- Check router hash against forever-shitlist, then block IP
- Try to pick better introducers by checking shitlist,
wasUnreachable list, failing list, and idle times
- To keep introducer connections up and valid,
periodically send a "ping" (a data packet with no data and no acks)
to everybody that has been an introducer in the last two hours
- Add a stat udp.receiveRelayRequestBadTag, make udp.receiveRelayRequest only for good ones
- Remove some 60s and 5m stats, leave only the 10m ones
- Narrow the range for the retransmit time after an allocation fail
- Adjust some logging